https://so01.tci-thaijo.org/index.php/FEU/issue/feedFEU Academic Review2023-12-31T20:30:14+07:00ผู้ช่วยศาสตราจารย์ ดร.พงศ์กร จันทราช[email protected]Open Journal Systems<p><strong>ISSN : 2651-107X (Online)</strong></p> <p>FEU Academic Review Journal published as printed journal (ISSN: 1905-9590) during November 2007 – September 2018. Since 2015, FEU Academic Review Journal (Volume 8, Issue 2) started publishing online Journal (ISSN: 2651-107X). The objective is to be a medium of publishing academic works, research works and creative works both in Thai and English in the fields of Business Administration and Management. Political Science and Public Administration, Communication Arts, Arts, Information Technology and Interdisciplinary Studies in Humanities and Social Science.</p> <p>Since 2007, FEU Academic Review Journal have been published and issued semiannually (2 issues/ year): Issue 1 (June - November) and Issue 2 (December - May). In 2015, the issue was changed into quarterly (4 issues/year) starting from Vol. 9 Issue 1 onwards as follows: Issue 1 (May - July), Issue 2 (August - October), Issue 3 (November - January) and Issue 4 (February - April). In addition, to avoid publishing the same journal over the year, the issue was changed again in 2016 starting from Issue 1 (January - March) and ending with Issue 4 (October - December)</p> <p>FEU Academic Reviewe Journal publishes academic articles, research articles, review articles and book reviews in both Thai and English with the review process of 2 reviewers in the related fields. FEU Academic Review Journal has been approved and published on the database of Thai Journal Citation Index Centre (TCI) Tier 2: Humanities and Social Sciences.</p> <p> </p>https://so01.tci-thaijo.org/index.php/FEU/article/view/271485Front Section2023-12-31T20:25:52+07:00feujournal Suwannachin[email protected]2023-12-31T00:00:00+07:00Copyright (c) 2023 FEU Academic Reviewhttps://so01.tci-thaijo.org/index.php/FEU/article/view/271486Back Section2023-12-31T20:28:14+07:00feujournal Suwannachin[email protected]2023-12-31T00:00:00+07:00Copyright (c) 2023 FEU Academic Reviewhttps://so01.tci-thaijo.org/index.php/FEU/article/view/271487Full Issue2023-12-31T20:30:14+07:00feujournal Suwannachin[email protected]2023-12-31T00:00:00+07:00Copyright (c) 2023 FEU Academic Reviewhttps://so01.tci-thaijo.org/index.php/FEU/article/view/268623Experiential Learning Management to Develop Geography Abilities of Grade 4 Students at Ban Rim Tai School, Chiang Mai Province2023-08-31T10:16:59+07:00Theeraporn Boonthong[email protected]Prapin Khodkaew[email protected]<p>This study aimed to 1) create experiential learning plans on the topic of physical characteristics, 2) compare pre-post learning achievement of using experiential learning activities, and 3) develop geographic abilities in items of geological characteristics. The sample group was 35 Grade 4 students at Ban Rim Tai School, Chiang Mai Province, by random cluster sampling. The experimental instrument was a set of experiential learning plans on physical characteristics for the sample group. The percentage, average, standard deviation, coefficient of variation, and mode were used as statistical analysis. The results showed that 1) five developed experiential plans on the topic of physical characteristics (such as content, learning activity, instructional media, measurement and evaluation, and learning management pattern) were at a high level;2) after using the experiential learning plans, the mean score before learning was 8.83 and after learning was 15.00, indicating that the average learning achievement was higher than before; and 3) 74.29 percent of students had an ability at the highest level and were at a very good level of ability according to the results of geography ability analysis from their worksheets.</p>2023-12-26T00:00:00+07:00Copyright (c) 2023 FEU Academic Reviewhttps://so01.tci-thaijo.org/index.php/FEU/article/view/268706 The Development of Learning Experience Provision by Using Game Based Learning to Developing Basic Mathematical Thinking Skills of Young Children 2023-09-13T15:18:17+07:00Taksina Khampangsri[email protected]Chamaimone Srisurak[email protected]Sasithorn Intun[email protected]<p>The objectives of this research were (1) to developed the learning experience provision by using game based learning to developing basic mathematical thinking skills of young children (2) to compared the ability of basic mathematic of young children between before and after organizing a learning experience using game-based learning. Statistics used in data analysis include content validity, mean, standard deviation, and t - test (Dependent Sample) values. Tools Used in the research includes Experience plan and concept assessment form. The results of the research found that (1) Results of developing a game-based learning experience plan to develop basic mathematical thinking abilities of young children. It has an E1/E2 efficiency of 87.30/97.40, higher than the set standard criteria. Efficiency according to the criteria 80/80 (2) Results of comparing basic mathematical thinking abilities of young children. Between before and after organizing a game-based learning experience it was found that the development of basic mathematical thinking abilities of young children was significantly higher at the 0.01 level. </p>2023-12-26T00:00:00+07:00Copyright (c) 2023 FEU Academic Reviewhttps://so01.tci-thaijo.org/index.php/FEU/article/view/268787The The Experience Provision by Using Kid Thinking Math Game to Promote Mathematical Concepts of Young Children Ban Santisuk School Phayao Province2023-07-28T11:14:01+07:00Warunee Namjit[email protected]Chamaimone Srisurak[email protected]Boorapa Singha[email protected]<p class="Abstract" style="text-indent: 36.0pt;"><span style="font-size: 16.0pt; font-family: 'TH Sarabun New',sans-serif; color: windowtext;">The objectives of the research are 1) To study the results of organizing an experience using the KID THINKING MATH game to promote mathematical concepts in young children to be effective and 2) To compare mathematical concept scores between before and after the experience using the KID THINKING MATH game. The sample group included young children in Kindergarten 3/2, 16 males, 4 females, totaling 20 people, semester 1. Academic year 2023, Ban Santisuk School, Khun Khuan Subdistrict, Phayao Province, using the Cluster Random Sampling method. Statistics used in data analysis include content validity, mean, standard deviation, and t - test (Dependent Sample) values. Tools Used in the research includes Experience plan and concept assessment form. The results of the research found that the results of organizing experiences using the KID THINKING MATH game to promote mathematical concepts in early childhood children. It was found that the E1/E2 efficiency was equal to 82.29/87.08, which is higher than the standard efficiency criteria set for 80/80. When comparing the mathematics concept scores of early childhood children. Between before and after organizing the experience using the game KID THINKING MATH, the score after organizing the experience was significantly higher than before organizing the experience at the 0.01 level.</span></p>2023-12-26T00:00:00+07:00Copyright (c) 2023 FEU Academic Reviewhttps://so01.tci-thaijo.org/index.php/FEU/article/view/268835The Developing Experience Provision using Home and School Learning Activity Package to Promote Fine Motor Abilities for Young Children2023-09-13T15:22:04+07:00Bunthita Yodwong[email protected]Chamaimone Srisurak[email protected]Sirimas Kosanpipat[email protected]<p>The objectives of this study were to design and develop learning experience plans by using educational activities to do at home and school to promote the ability to use fine motor skills of preschool children and to compare the ability to use fine motor skills between before and after being organized learning experiences by using them. The samples of this research were 19 preschool children (13 males, 6 females) studying in kindergarten 1/2, academic year 2566, Anuban Chiangkhong school, Wiang, Chiangkhong, Chiang Rai, Chiang Rai Primary Educational Service Area Office 4. The samples of this research were selected by using Cluster Random Sampling. The research instruments were 1. Learning experience plans using educational activities to do at home and school to promote the ability to use fine motor skills of preschool children, (Situational pre-test - post-test) and 2. Fine motor skills assessment forms for 3 to 4 year – old - preschool children. Data were analyzed using E1/E2 and T-test. The result found that the educational activities done at home and school to promote the ability to use fine motor skills of preschool children had the efficiency criteria (E1/E2) at 84.62/94.74. Moreover, the ability to use fine motor skills after being organized learning experience by using the educational activities to do at home and school was higher than before using them and the significance level was 0.01.</p>2023-12-26T00:00:00+07:00Copyright (c) 2023 FEU Academic Reviewhttps://so01.tci-thaijo.org/index.php/FEU/article/view/268815 The Development of an Educational Gaming Experience using Multimedia to Enhance English Listening and Speaking Skills in the English Language of Early Children Childhood in Trilingual School2023-09-27T14:49:15+07:00Maneerat Thongpun[email protected]Chamaimone Srisurak[email protected]Kiattichai Saitakham[email protected]<p>The purposes of this research were (1) to study the development of educational game experience provision by using multimedia to promote English listening and speaking of young children in trilingual school with an efficiency of 80/80, and (2) to compare the English listening and speaking abilities of young children between before and after developing an educational game experience provision by using multimedia. The sample group was 24 young children(12 boys and 12 girls), grade 3/1, Varaneegul Kindergarten School, Saraphi District, Chiang Mai Province, academic year 2023, selected by cluster random sampling. The Research instruments consisted of (1) the experience provision by using multimedia to promote English listening and speaking of young children in trilingual school, and (2) an evaluation form of English listening and speaking of young children with 8 items. The statistics for analyze were the percentage (%), mean ( ) and standard deviation (S.D.) The research results revealed that (1) the result of the experience provision by using multimedia to promote English listening and speaking of young children in trilingual school was 99.00 / 95.83 which was higher than the efficiency of 80/80 and (2) the comparative results of listening and speaking English ability of young children for using multimedia to promote English listening and speaking of young children showed that young children who received experience using multimedia had developed the English listening and speaking with the statistical significance level at 0.01.</p>2023-12-26T00:00:00+07:00Copyright (c) 2023 FEU Academic Reviewhttps://so01.tci-thaijo.org/index.php/FEU/article/view/268705Developing an Experience Manual Based on Computing Science (By Unplugged Coding) with Kids Code for Fun Media to Promote Basic Thinking Skills of Young Children2023-09-13T14:49:44+07:00Patcharin Chaisena[email protected]Chamaimone Srisusak[email protected]Kallaya Jairak[email protected]<p>The objectives of this research are 1) to develop a manual for organizing basic thinking skills experiences for young children by learning experience provision based on computing science (by unplugged coding) with Kids Code for fun media and 2) Compare the basic thinking abilities of young children. Before and after organizing an experience using computational science learning activities with the use of Kids Code for fun media. The sample group was Children aged 5-6 years, Kindergarten 3, Semester 1, Academic Year 2023, Ban Mae Buan School, 20 people, were obtained from cluster random sampling. The research tools were 1) a manual for organizing experiences provision based on computing science (by unplugged coding) with Kids code for fun media to develop basic thinking skills for young children and 2) basic thinking ability assessment form Data analyzed by To find the efficiency of the manual, use E1/E2 statistics using the 80/80 criterion. Comparison of basic thinking abilities of young children using independent t-test statistics. The results of the research found that 1) a manual for organizing experiences in basic thinking skills for young children by learning experience provision based on computing science (by unplugged coding) with Kids Code for fun media has an E1/E2 efficiency of 94.57/93.89, which is higher than the specified standard efficiency criteria of 80/80. 2) young children who receive experiences provision based on computing science (by unplugged coding) with Kids Code for fun media between before and after the experience with a standard deviation value of 1.64 and 0.77 and a t-test value of 8.22.</p>2023-12-26T00:00:00+07:00Copyright (c) 2023 FEU Academic Reviewhttps://so01.tci-thaijo.org/index.php/FEU/article/view/266064Development of Guidance Activities Set to Enhance Adversity Quotient of Abandoned Children and Youth in KhoKha Sub-District Municipality, Khokha District, Lampang Province2023-09-12T12:58:49+07:00Wimwipa Boonklin[email protected]Suthida Pholchumni[email protected]Wisathorn Thanukit[email protected]<p>This research was quasi experimental research had the objectives to 1) develop guidance activities set to enhance adversity quotient of abandoned children and youth and 2) study the results of using activities set to enhance adversity quotient of abandoned children and youth. The sample consisted of 20 people who involved with abandoned children and youth and 30 abandoned children and youth in Khokha sub-district municipality selected by purposive sampling. The instruments consisted of guidance activities set and the adversity quotient of abandoned children and youth assessment form. The statistics used for data analysis were mean and standard deviation. The research finding concluded 1) development of guidance activities set to enhance adversity quotient of abandoned children and youth consisted of 6 activities namely help each other bound together, past present and future tree, well-planned no mistakes, pleasant community cute youth, survivor on the island and optimism and happy life, each activity takes 2 hours. The quality assessment of the guidance activities set by the experts was at the highest level (<img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}" /> =4.64, S.D.=0.51) and 2) the adversity quotient before participating in the activities, the average was at a moderate level (<img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}" /> =3.23, S.D.=0.71) and after participating in the activities, the average was at a high level (<img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}" /> =4.07, S.D.=0.76)</p>2023-12-26T00:00:00+07:00Copyright (c) 2023 FEU Academic Reviewhttps://so01.tci-thaijo.org/index.php/FEU/article/view/269106The Guideline of Developing Managment of Event Business In Bangkok2023-11-13T13:55:09+07:00Thitima Pulpetch[email protected]Rachanon Taweepol[email protected]<p>This research aimed to 1) study the factors of supporting the event management that affects the decision of participants 2) study the guide line of developing managment of the event business in Bangkok, the research was use mixed method research by distributing questionnaire in 384 samples to a group of participants and then do in-depth interview with 14 peoples who involve with planning and contacting. Analysis data by Descriptive statistics, Mean, Percentage, Standard Deviation, Pearson Correlation Coefficient, and Multiple Regression Analysis. The results found that 1) the factors that support the event management affecting the decision of participants consist of 3 aspects which are personal necessity, environment and attraction of the venue, and the ability of the organizers 2) The guide line of developing managment of the event Business in Bangkok can be divided into 4 issues; defining the structure of the event, to identify the target group, selecting event place and classifying a group of suppliers.</p>2023-12-26T00:00:00+07:00Copyright (c) 2023 FEU Academic Reviewhttps://so01.tci-thaijo.org/index.php/FEU/article/view/270281The Developing of Listening and Speaking Abilities by Digital Media for Young Children2023-10-24T13:21:45+07:00Suthamwadee Jaiya[email protected]Chamaimone Srisurak[email protected]Kallaya Jairak[email protected]<p>This research aimed to design and developing the experience plan for listening and speaking abilities experiences using digital media for young children. And to compare listening and speaking abilities after using digital media. The samples of this research were 29 young children studying in kindergarten, Semester 2, academic year 2022, Ban Santikeeree School, Chiang Rai Primary Educational Service Area Office 3. The samples of this research were selected by using Cluster Random Sampling. The tool used is the experience plan and assessment of listening and speaking abilities. It was analyzed to find the efficiency of the tools using the formula E<sub>1</sub>/E<sub>2</sub> and compared using the mean (<img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}" />), standard deviation (S.D.) and t-test. The results of the research revealed 1) The experience plan for listening and speaking abilities experiences using digital media for young children, efficiency E<sub>1</sub>/E<sub>2</sub> was 86.72/90.11. It can promote fine listening and speaking abilities for young children 2) the compare of the experience plan for listening and speaking abilities experiences using digital media for young children. the score was high, statistically significant at the .01</p>2023-12-31T00:00:00+07:00Copyright (c) 2023 FEU Academic Reviewhttps://so01.tci-thaijo.org/index.php/FEU/article/view/270399Development of 1-2 bat skills in teaching physical education in the Krabi Krabong course. Using a 12-box grid exercise for Mathayom 2 students at Kantharalak Wittaya School2023-10-31T12:26:54+07:00Dumrongrit Chantra[email protected]Phitchaphorn Arsa[email protected]<p>This research aims to: 1) develop batting skills 1-2 in the Krabi Krabong course using a 12-square grid practice for Mattayomsuksa 2 students at Kantharalak Wittaya School, and 2) Comparison of skills before and after use of Bat Fighting Exercises 1-2 in the Krabi Krabong course before and after using a 12-square grid exercise. The tools used in the research were Bat Skill Training 1-2 in Krabi Krabong using a 12-square grid practice and Bat Skill test 1-2. To conduct an experiment, the research method employed a pre-experimental design. The design used in the research was a single experimental group design, and the experimental results were measured two times before and after the experiment. The statistical methods used in the research were mean, standard deviation, and t-test (Paired Samples t-test or Dependent Samples t-test). The participants in this research study comprised Mattayomsuksa 2 students at Kantharalak Wittaya School who studied Bat Dancing Skills in Krabi Krabong course in the 1st semester of the academic year 2023. The 20 participants were selected by purposive sampling method. The research results revealed that after using the 12-square grid exercise to promote batting skills number 1 (Fencing skills, left-right) have an average score after studying <img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}" /> = 7.29 and S.D. = 0.918 higher than the average score before studying which has an average score <img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}" /> = 3.85 and S.D. = 0.654 batting skills number 2 (Fencing skills, left-right bottom left-right) Average score after studying <img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}" /> = 8.59 and S.D. = 0.795 Higher than the average score before studying, which had an average score <img title="\bar{x}" src="https://latex.codecogs.com/gif.latex?\bar{x}" /> = 4.65 and S.D. = 0.638 from the analysis it was found that 12-square grid exercise the Krabi Krabong course using a 12-square grid practice for Mattayomsuksa 2 students at Kantharalak Wittaya School, after using a 12-square grid exercise. after studying was significantly higher than before studying at the .05 level.</p>2023-12-31T00:00:00+07:00Copyright (c) 2023 FEU Academic Review