SAWAENGKIT, J.; PHONGPLOENPIS, S.; MAHIMUANG, S. Effects of Gamification Techniques on Improving Grade 8 Students’ Classroom Engagement at Boriboonsilp Rangsit School. Education and Communication Technology Journal , [S. l.], v. 15, n. 19, p. 33–43, 2020. Disponível em: https://so01.tci-thaijo.org/index.php/ectstou/article/view/241551. Acesso em: 2 may. 2024.