Amornrit, P. and Bootchuy, P. (2025) “Development of a Gamification-based Learning Model to Enhance Digital Creativity Competencies of Distance Learners”, ECT Education and Communication Technology Journal , 20(29), pp. 77–90. available at: https://so01.tci-thaijo.org/index.php/ectstou/article/view/276436 (accessed: 10 September 2026).