The Study of Literacy in Online-game of Student in Chiang Rai Province
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Abstract
The objective of this research was to study the literacy in online-game of student in Chiang Rai Province. Potter’s Media Literacy theory was measure of online-game. This study is a qualitative research. Quota sampling was method from 3 type of education institutions as follow: general education institution, vocational school and university. The total sample are 408 samples. The result found that gender, education institution, level of education, average revenue of sample, average revenue of family of sample, career of parent’s sample and number of family members are differed significantly. However, the study also found that the status of family is not differed significantly.
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