Virtual Context: Gamification Strategy for the Dissemination of Urban Safety Information in Shanghai
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Abstract
This qualitative study aims to develop a communication strategy for the Shanghai police, focusing on creating a sustainable and organized model for urban safety information dissemination to primary school students through gamification. Data were gathered via in-depth and focus group interviews with nine Shanghai police officers and one security expert. The research reveals that the virtual tasks and challenges inherent in a gamified environment effectively present critical safety knowledge. Moreover, virtual cooperation and identity exchange cultivate primary school students' multi-perspective judgment of safety situations and enhance their collaborative escape abilities. Autonomous exploration within the game context fosters students' capacity for proximity-based escape thinking. Our findings suggest that successful gamified urban safety education necessitates a long-term collaborative mechanism between game development teams and the police, considering primary school students' specific information acquisition and memory preferences.
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