การศึกษาทัศนคติด้านการวิจัยของนักศึกษาระดับปริญญาบัณฑิตกับการสร้างสรรค์เกม (The Study of Research Attitudes of Graduate Students with Game Creation)
Keywords:
Attitude, Research, Game CreationAbstract
The purposes of this research for study 1) learning problems in Research studies for Thai language learning and teaching courses 2) students’ attitudes in research after learning with game creation. The samples of this research were 30; 4th-year students of Thai language teaching major, faculty of Education, Silpakorn University in 2nd semester 2021 academic year. The purposive sampling method was employed for selecting the sample group who registered to study in Research studies for Thai language learning and teaching courses. The research instruments were open-end questionnaires consisting of; a questionnaire about learning problems in Research studies for Thai language learning and teaching course, and a questionnaire about attitudes in research. The percentage and content analysis has been used for data analysis.
The findings were 1) the learning problems in Research studies for Thai language learning and teaching a course, where students’ attitude about research is difficult, and the problem about lack of fun and motivating activities to study. 2) Students’ attitudes in research after learning about game creation found, giving students the opportunity to create games made 100 percent of students have a better research attitude. And students’ further opinions showed that the creation of games had effects, including enhancing the learning environment. It helped students to understand better, the course content and practice collaboration.