การพัฒนาบอร์ดเกมในฐานะสื่อการเรียนรู้ด้านการจัดการหอศิลป์ (Development of Board Game as Educational Materials in the Management of Art Gallery)

Authors

  • นัฐกานต์ ภู่รุ่งฤทธิ์ (Nuttakarn Phurungrit) Master of Fine Arts Program (Art Theory), Faculty of Painting Sculpture and Graphic Arts, Silpakorn University

Keywords:

Boardgame, Instructional Media, Game Based Learning, Management of Art Gallery

Abstract

The purposes of this research were to analyze about the Worker Placement Board Game, including to analyze about the job roles at the Art Centre, Silpakorn University in order to develop an instructional media, and also experiment with the research instruments; 1. Board Game as Educational Materials in the Management of Art Gallery 2. Questionnaire from the participants, with a sample of 3 different groups of participants; 1. A group of Art students without knowledge about the Management of Art Gallery 2. A group of Art students with knowledge about the Management of Art Gallery 3. A group of workers who work in a field of a museum or art gallery. The result of this research found that the 3 different groups of participants are satisfied with Board Game as Educational Materials in the Management of Art Gallery based on the scores of 87, 85, and 87 as follows. According to the required average of 80-100 percent, the result of this research has proved that the score is at an excellent level. The participants could understand the content and purposes wisely through the board game and acknowledge more about the roles in an art gallery. However, the researcher believes that the Board Game as Educational Materials in the Management of Art Gallery can be used to review a curriculum and modify any learning limitations for the purpose of a thorough and effective learning process.

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Published

2022-12-30

Issue

Section

มนุษยศาสตร์ สังคมศาสตร์ และศิลปะ