PixelArt in Creative Arts and Design PixelArt in Creative Arts and Design

Main Article Content

Sansern Rianthong

Abstract

             Pixel art is the art of arranging dots (pixels) along the grid to create images with limited colours. The origin of Pixel art comes from creating low resolution images with computer software. Then became a computer graphics visualization technique to support the limitation of processor and memory in computers and video games with cartridge-based data recording. Technological limitations of video game players are important factors in determining the number of colours used in Pixel art, which makes the Pixel art became a memorable and applied on many types of media today. This article gathers background information, limitations, analysing the unique characteristics, process and types of Pixel art. Including the introduction of Pixel art in Creative works to be useful to those interested in using it as a guideline for creating works of art and design.

Downloads

Download data is not yet available.

Article Details

Section
บทความวิจัย

References

Wassily kandinsky. (1979). Point and line to plane. USA, New York: Cranbrook Press.

Adele Goldberg and Robert Flegal. (1982). ACM president's letter: Pixel art. Communications of the ACM,
22(12). 861-862.

Alvy Ray Smith. (17 July 1995). A Pixel Is Not A Little Square, A Pixel Is Not A Little Square, A Pixel Is
Not A Little Square! (And a Voxel is Not a Little Cube). Retrieved December 20, 2018,
from http://alvyray.com/Memos/CG/Microsoft/6_pixel.pdf

Richard F. Lyon. (10 February 2006). A Brief History of ‘Pixel’. Proc. SPIE 6069, Digital Photography II.
Retrieved December 20, 2018, from https://doi.org/10.1117/12.644941

Järvinen Aki. (2002). Gran Stylissimo: The Audiovisual Elements and Styles in Computer and Video Games.
Computer Games and Digital Cultures Conference Proceedings. Retrieved December 20, 2018,
from http://www.digra.org/digital-library/publications/gran-stylissimo-the-audiovisual-elements-and-
styles-in-computer-and-video-games/

Logan Tanner. (27 November 2010). The Pixel art Tutorial. Retrieved December 20, 2018, from
http://pixeljoint.com/forum/forum_posts.asp?TID=11299&PID=139320#139320

Steven L. Kent. (2010). The Ultimate History of Video Games: From Pong to Pokemon--The Story
Behind the Craze That Touched Our Lives and Changed the World New York. Three River Press.

Emma Grahn. (2013). Modern Pixel art Games BA, Blekinge Institute of Technology, Sweden.

Sam Byford. (July 3, 2014). Pixel art games aren't retro, they're the future It's still hip to be square in
video games. Retrieved December 20, 2018, from
https://www.theverge.com/2014/7/3/5865849/pixel-art-is-here-to-stay

Daniel Silber. (2015). Pixel art for Game Developers. UK, Abingdon: A K Peters/CRC Press.

Max Hervieux. (2015). Learning Pixel art. Retrieved December 20, 2018, from
https://www.goodreads.com/book/show/25204857-learning-pixel-art

Ming-Rong Huang and Ruen-Rone Lee (2015). Pixel art Color Palette Synthesis. Kuinam J. Kim (Editor).
Information Science and Applications. 327-334. https://www.vintag.es/2018/07/super-mario-bros-
sketches.html

Mary Keo. (2017). Graphical Style in Video Games, BA, HAMK Häme University of Applied Sciences, Finland.

Chris Pirazzi. (N/D). Square and Non-Square Pixels. Retrieved December 20, 2018, from
https://lurkertech.com/lg/pixelaspect/

Logan Tanner. (2 February 2016). The History of Pixel art. Retrieved December 20, 2018, from
https://pixelation.org/index.php?topic=19575.0

Christiane Paul. (2016). A Companion to Digital Art. Retrieved July 9, 2019, from
https://onlinelibrary.wiley.com/doi/book/10.1002/9781118475249

Michael Azzi. (2017). Pixel Logic Pixel art Tutorial PDF Edition.

เสกสรรค์ ญาณปัญญานนท์. (2018). หนังสืออิเล็กทรอนิกส์ภาพเคลื่อนไหวประวัติและวิวัฒนาการของเกมดิจิตอล.
วารสารวิชาการ ศิลปะสถาปัตยกรรมศาสตร์ มหาวิทยาลัยนเรศวร, 9(1), 120-139.

Unknown. (N/D). Rising Trend of Pixel Art 8 Bit Graphic Style Use in Modern Games.
Retrieved July 10, 2019, from http://logicsimplified.com/newgames/rising-trend-of-pixel-art8-bit-
graphic-style-use-in-modern-games/

Joesph Langdon. (N/D). Modern Video Games Reimagined With Gorgeous Retro Pixel Art. Retrieved July
10, 2019, from https://www.ranker.com/list/video-game-pixel-art/joesph-langdon

Seaman. (2015). Retro Vs. Modern Pixel Art. Retrieved July 10, 2019, from
http://pixeljoint.com/forum/forum_posts.asp?TID=22229

Stephanie Buck. (2012). The Pixel Renaissance: Pixel Art's Place in 21st Century Expression.
Retrieved July 10, 2019, from https://mashable.com/2012/01/20/pixel-art/